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Archive for the '3D Projects' Category

Acrocanthosaurus Sculpt

Finished this sculpt while following the tutorial by David Krentz from ZBrushworkshop


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My first 3d print!

To make our wedding cake more unique, I have created this model based off our Chinese zodiac animals – Dragon and Mouse on top of a pile of our treasures. I sent to print in polyamide by i.materialise.
Here is a photo of the caketopper –
Photo of Caketopper
Photo of Caketopper

Renders of the 3d model
Caketopper Model Render
Caketopper Model Render

And of course, it’s not a good caketopper if it’s not on top of a delicious cake~!
Wedding Cake

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Life Drawing Head Studies #01

lifed_headstudy_020410_002.jpg

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Random 3d “sketches”

shershey.jpg

Quick geometry of Hershey kisses test from a kind of bad 3d scan file…

eyes_01.jpg

Goggly Eyes are always fun!

Error text.
Origami isn’t as easy to rig in 3d as I thought.

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Yet another model started

Base mesh modeled for a Scorpion. Hopefully I will get to finish this model unlike most unfinished model I’ve started –
Scorpion Base Mesh

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Renderman Displacement Test

I took the Penguin that I’ve done before and did a test render in Renderman with subsurface rendering and displacement.
penguin_rmdispl_01.jpg

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Skadi Norse Goddess Digital Sculpt

Just finished the digital sculpt of Skadi in time –
skadi_posed_s.jpg

skadi_charactersheet_s.jpg

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Skadi Model Sheet

Another character sculpting in progress, for Gnomon website’s monthly digital sculpting contest: Norse Gods.
My choice is Skadi, Goddess of Winter, Hunting… etc. Here’s the model sheet
norse_ms_01.jpg

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Starbuck WIP 07.28.08

More updates on Starbuck. Tweaking here and there on the face again, plus redo the hair and textures:
starbuck_hair_072808_04.jpgstarbuck_hair_072808_05.jpg

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HMC #14 – Probe Droid

Took another Hardcore Modeling Challenge at CGTalk again. The topic is heavy metal, and I’ve picked the Probe Droid from the Star Wars. Here is the result after about 40 hours of modeling

Didn’t have time to finish UV and texture before the deadline, but I’ll definitely try to go back to finish the textures at a later time.

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Nike Samothrace Final Renders

Took about 12 hours in total for modeling and sculpting. About 5 hours for R&D and final rendering, finally get some nice looking renders:

More renders, turntable and work in progress here

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Nike Samothrace WIP

I’m taking the CGTalk Hardcore Modeling Challenge #13 – Treasure of Louve. I’ve picked Nike Samothrace as my entry since it is one of my all time favorite fine art sculpture. Here is a WIP image of it:
Nike Samothrace WIP 03.25.2008 #01

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The Brazen Head Pub

From researching to rendering, this piece costed me about 30 hours:
The Brazen Head Pub - Occlusion Pass  

 

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